Scroll to explore

Let’s get Wicky

Play while you Trench.

Free in your browser, desktop or phone. No wallet, no download.

The game at a glance

  • Concept art of adventurers visiting a welcoming fantasy village

    A MOBA-infused, on-chain MMORPG

    Explore Kindlewick and the towns of Hashmere in your browser, on desktop or phone.
  • Concept art of a party of adventurers setting out on a quest together

    Find your class

    Start classless, meet five mentors, try their trials and pick your class at level 5. Then grow it with skill trees.
  • Concept art of adventurers confronting a towering boss at a glowing rift

    Rifts tear open

    Rifts open in the wilds. Step through, fight the boss, and take the loot and GP.
  • Concept art of rare fantasy weapons and equipment displayed as treasure

    Collect the rare stuff

    Find gear and loot as you play, and trade it for GP, the game’s currency.

A walk through Kindlewick

Your first steps in Kindlewick, with a welcome from Guard Hollis. Recorded in an earlier alpha build.
Kindlewick in the game: a Wickling in the cobbled market square between striped stalls, with the clock post and quest log on screen
Kindlewick · in the alpha

FROM THE TRENCHES

Built by a trencher who got tired of staring at charts.

A is a trencher. He burned hours scanning every new coin that launched, looking for something on chain worth doing every day. He found nothing. And no game that fit the way trenchers actually live.

So he’s building one: a crypto-lore MMO where the market shapes the world, with a GameFi token designed not to fail. Not a farm-and-dump. A token built to earn trust and reward the folk who stay loyal.

One solo dev, building what’s actually fun on chain.

One road, from the mud to the Moon

Every runner starts as a chart. It ends as a fight.

Painted world map: the route runs from Kindlewick east through the Trenches to the Spire, where airships wait to lift off for the Moon. Green and red market dots glow across the land
Level up, fight runners on the way, and climb to the Spire. From there, airships lift off for the Moon. A living world: the story shifts as the trenches evolve.
  1. 1

    Find your footing

    Every kin starts in Kindlewick. Explore, beat the baddies, make friends on the way up.

  2. 2

    Fill your empty slots

    Your skill slots start locked. Level up to light them, then pick a path with a weapon and a mentor.

  3. 3

    The sky tears open

    A token runs and the rift tears open over Great Wick Square.

  4. 4

    Two minutes to bring it down

    The beast wearing its ticker comes for you. Stay out of the red and put it down.

A goblin with a backpack, a star-robed mage with a lantern staff, a hooded flame hero with a dagger, and a cat rogue face a giant crystal golem in a glowing green rift on cobblestones
When the rift opens, the party has two minutes to bring the crystal golem down.

Kindlewick is waiting.

The alpha is free and runs in your browser. No wallet needed.

Play the free alpha